<p>[Scheduled to ship on or after July 6, 2026/Pre-order item][New] Touhou Koumakyou ~the Embodiment of Scarlet Devil~ / Team Shanghai Alice Release date: August 11, 2002</p>
Traditional Chinese
【發行日】2002年08月11日<br>【發送時期】到貨後出貨<br>【ジャンル/読み】とうほうこうまきょう<br>【メーカー/種別】上海アリス幻樂団<br><br>※給第一次接觸的朋友<br>【關於東方Project的運行環境】<br>基本上,只要您使用的 PC 是 Windows,就可以啟動現行標題,<br>但關於東方紅魔郷、妖々夢、永夜抄等較舊的標題,則可能會依啟動時的狀況而無法正常啟動。<br>在那種情況下,將需要安裝舊版的 DirectX,或在各遊戲的內容中變更設定等作業。<br>(設定變更方法以及所需項目等,您可透過網路搜尋確認,不過請以您自身責任進行處理)<br><br>※Windows PC 用遊戲(需 CD 光碟機)※<br><br>這款遊戲是巫女和其他角色大顯身手的,21世紀的20世紀彈幕 STG。<br>雖然外觀看起來是超級驚人的彈幕,但我是想做出計算到絕對可以閃避的 STG,所以才做了這款遊戲。<br>任何人都可能會對其外表下異常簡單這點感到驚訝。<br>不,真的,即使是不喜歡彈幕的人,這裡面也有一些彈幕以外的因素喔。
Simplified Chinese
【发行日】2002年08月11日<br>【发货时期】到货后发货<br>【ジャンル/読み】とうほうこうまきょう<br>【メーカー/種別】上海アリス幻樂団<br><br>※给第一次接触的朋友<br>【关于东方Project的运行环境】<br>基本上,只要您使用的 PC 是 Windows,就可以启动现行标题,<br>但关于东方红魔郷、妖々梦、永夜抄等较旧的标题,则可能会根据启动时的状况而无法正常启动。<br>在那种情况下,将需要安装旧版的 DirectX,或者在各游戏的属性中更改设置等操作。<br>(设置更改方法以及所需内容等,您可以通过网络搜索确认,不过请以您自身责任进行处理)<br><br>※Windows PC 用游戏(需 CD 驱动器)※<br><br>这款游戏是巫女和其他角色大显身手的,21世纪的20世纪弹幕 STG。<br>虽然外观看起来是超级惊人的弹幕,但我是想做出计算到绝对可以躲开的 STG,所以才做了这款游戏。<br>任何人都可能会对其外表下异常简单这一点感到惊讶。<br>不,真的,即使是不喜欢弹幕的人,这里面也有一些弹幕以外的因素哦。
English
【Release Date】2002-08-11<br>【Shipping Time】Ships as soon as stock arrives<br>【Genre/Reading】とうほうこうまきょう<br>【Maker/Type】Team Shanghai Alice<br><br>※For first-time visitors<br>【About the Touhou Project operating environment】<br>Basically, if your PC runs Windows, the current titles can be launched,<br>but older titles such as Touhou Koumakyou, Touyoumu, and Eiyashou may not start properly depending on the situation when you launch them.<br>In that case, you will need to install an older version of DirectX or change settings in each game’s properties.<br>(You can find how to change the settings and what is needed by searching the internet, but please handle this at your own risk.)<br><br>※Game for Windows PC (CD drive required)※<br><br>This game is a 21st-century 20th-century bullet-hell STG where shrine maidens and others take the stage.<br>I made it because I wanted to create an STG that looks like an incredible bullet hell, but is calculated so that it can absolutely be avoided.<br>Anyone may be surprised at how unusually easy it is despite how it looks.<br>No, really, even if you do not like bullet hell, there are a few factors other than bullet patterns in it.
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